



TASK 4 T42S10
TOURING EVENT FLAG
Order
are asked to design a flag traveling defining at least 3 different environments for the development of the festival opening and closing the XVII Bienal of Architecture, to be held between 18 and November 29 in the History Museum Military of Chile, located at Avenida Almirante Blanco Encalada 1550, Santiago.
The flag should be placed in the courtyard / parking opposite the entrance to the building.
The flag should be designed photomontages based on performed in Tasks 1 and 2, taking care not to lose the qualities of space and materials, and structural net work orders skin extrusion animal. It will be important to pick the qualities of exercises 1 and 2, making an effort to synthesize in this proposal.
It should be noted that this flag will be in operation during the month of November so that should not necessarily consider protections for rain. Otherwise be a building to be used mainly at night. The pavilion should be designed to be assembled and disassembled with relative ease, in addition to being transported for use in other areas of the city, country or region.
The reformulation should consider the built environment of the site and the project's relationship with the building of the Military History Museum. We suggest a minimum height of 7m.
the program are asked to specify a list of proposed venues, which should include minimum : Circulation System, 3 rooms, 6 bathrooms chemicals; 3 bars.
Conditions
For the definition of flag material should consider building elements listed in the task list 3. We suggest adding a third component material if necessary.
are asked to bring
1. Summary Sheet: Task 1 and 2. It should clearly indicate the animal, showing photographs of the models delivered and the type Hockney photomontage produced.
2. Photomontage Interior: (eye level) type Hockney.
3. Photomontage Exterior: (eye level) type Hockney.
4. Model 1 / 100: in white cardboard. You must include the front of the building and Military History Museum, and neighboring buildings, should appear then the streets and the real dimension of the proposed site.
5. Plant 1 / 100: and area, including lists of proposed venues and circulation as well as clearly defined entry and exit in the circulation system.
6. Definition Purpose: written 1 flat sheet that specifies:
- System description proposed movement.
- Relations proposals with the building of Historical and Military Museum.
- Structural Match Description: How gives structural stability to the system. Description of mooring system and joints between pieces.
7. Sheets with cuts, elevations and floor of the 2 or 3 parts catalog used. Specifying: manufacturer, dimensions, materials, weight.
Delivery
Thursday, 2 September, 15:00 hrs. Chapel.
TASK 3 T42S10
TOURING EVENT FLAG
Order
are asked to design a roaming flag defining at least 3 different environments for the development of the festival opening and closing of the XVII Bienal of Architecture, to be held between 18 and 29 November in the History Museum Military of Chile, located Av Almirante Blanco Encalada 1550, Santiago.
The flag should be placed in the courtyard / parking opposite the entrance to the building, marked with a red square in the attached image.
The flag should be designed photomontages based on made in Tasks 1 and 2, taking care not to lose the qualities of space and materials, and work orders inferred structural extrusion animal skin. It will be important to pick the qualities of exercises 1 and 2, making an effort to synthesize in this proposal.
It should be noted that this flag will be in operation during the month of November so that should not necessarily consider protections for rain. Otherwise be a building to be used mainly at night.
The flag should be designed to be assembled and disassembled with relative ease, in addition to being transported to use in other areas of the city, country or region.
Conditions
For the definition of the flag material shall consider the following construction components catalog, choosing only two of them to form the pavilion.
categories Category 1: Waste
- Pallets
- Plastic bottles boxes (crates)
- Daily Tube
- Plastic Pallets
Category 2: Precast concrete (Grau, others)
-
roadblocks - Pipeline
- Pipeline Mining
Category 3: Containers
- Containers Water
- Fruit Containers (bins)
- Sea Containers
Category 4: Scaffolding
- PERI Parts
- Formwork
- Scaffolding
Category 5: Ready - Made (Open Category)
- Spare
PIERCING
are asked to bring
1. Summary Sheet Task 1 and 2. It should clearly indicate the animal, showing photographs of the models delivered and the type Hockney photomontage produced.
2. 1 Photomontage Interior (eye level) type Hockney.
3. 1 Photomontage Exterior (eye level) Hockney type.
4. 1 Photomontage as the crow flies on an aerial photo of the project site.
5. 1 model of free material 1 / 100 scale.
6. Sheets with cuts, elevations and floor of the 2 parts catalog used. Specifying: manufacturer, dimensions, materials, weight.
Delivery
Wednesday, August 25, 15:00 hrs. Chapel.
From July 2010, will be offering the service of basic and advanced tutorials for those interested in learning:
- Video Game Design
- Language C + +
- Java Language
- Language Action Script
- Unity 3D Game Engine
- iPhone Game Programming
- Irrlitch Game Engine
- Torque Game Engine
- Creating Sprites
( Contact: marco_tmp@hotmail.com)
Profile Setting Marmolejos
- Electronic Engineer in Telecommunications.
- Over 10 years experience as a programmer.
- Domain programming languages: C + +, Java, and Action Script.
- directed and developed the educational video game programming ITLA under the Torque Game Engine platform.
- has been a consultant on international projects under the platform Unity 3D Game Engine.
- has developed games using Flash for Internet and 2D Cocos iPhone.
- Pixel Art Experience - PhotoShop.